(159 votes)

Tale of Kingdoms Mod for Minecraft 1.7.4 / 1.7.2 / 1.6.4 & 1.5.2

Download Page for Tale of Kingdoms Mod

Additional Videos:

Tale of Kingdoms is a mod for Minecraft, the popular world-building survival game. Instead of exploring the usual rolling landscape populated by creepers, skeletons and livestock, you can become a king in a medieval world, fighting evil creatures as you struggle to build your own city — a tiny kingdom ruled by you!

One major new feature that sets Tale of Kingdoms apart from the vanilla game is the NPCs or non-player characters that you’ll meet. The Guild Master is the central character of the game: talk to him to sign a monster-hunting contract or hire other NPCs, called hunters, to help you out. Other characters include the Inn Keeper, who will let you relax in his establishment to pass the time until morning, the Black Smith, who will sell you weapons and armor, and the Chef, who sells food.

Getting started in Tale of Kingdoms is as easy as it is exciting. After making a new world in Minecraft and clicking the “Start Your Conquest!” button, you’ll find yourself on a gravel path leading to the local inn. You’ll meet the Guild Master here, sign the contract and go out to destroy evil, racking up honor points as you lay waste to your foes. Once you’ve accumulated enough honor to prove yourself worthy of the crown, you can return to the inn and talk to the City Builder, another friendly NPC who will follow you to the place where you want to build your new kingdom. Collect resources and chat with the fellow, giving him orders to construct buildings and create a mighty city for you to rule!

How to download & install:

  1. Download and Install ModLoader
  2. Download Tale of The Kingdom Mod
  3. Open .minecraft / bin
  4. Open Minecraft.jar
  5. Delete META INF
  6. Drag all the mod loader files into Minecraft.jar
  7. Run and test Minecraft
  8. Open .jar again and drag the full kingdom zip into Minecraft / mods

Related posts:

  1. Tale of Kingdoms 2 Mod
  2. Tale of Kingdoms 1.2.4 Mod
  3. Tale Of Kingdoms Worrior Skin
  4. Kingdoms of Amalur Mod
  5. Tale of Kingship Mod

Related Links:

Download Page for Tale of Kingdoms Mod
  • F1r3tar

    Is this for minecraft 1.3.2? Will it be compatible for 1.4.1?

  • killerjdog51

    hey i found a bug i believe. my game crashed after i talked to the guild master. and when i came back on half the guild was cut off, vanished. and all the ppl where gone. PS i was on single player.

    heres the crash report:

    —- Minecraft Crash Report —-

    // Would you like a cupcake?

    Time: 11/25/12 2:00 PM

    Description: Exception in server tick loop


    at net.minecraftforge.common.ForgeInternalHandler.onEntityJoinWorld(ForgeInternalHandler.java:30)

    at net.minecraftforge.event.ASMEventHandler_0_ForgeInternalHandler_onEntityJoinWorld_EntityJoinWorldEvent.invoke(.dynamic)

    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)

    at net.minecraftforge.event.EventBus.post(EventBus.java:103)

    at xv.d(World.java:1498)

    at alm.j_(SourceFile:94)

    at alm.a(SourceFile:99)

    at zs.a(Chunk.java:664)

    at zs.a(Chunk.java:606)

    at xv.b(World.java:563)

    at xv.e(World.java:672)

    at aginsun.mods.TaleOfKingdoms.WorldGenCreateGuild.CreateGuild(WorldGenCreateGuild.java:35)

    at aginsun.mods.TaleOfKingdoms.CommonTickHandler.onTickInGame(CommonTickHandler.java:204)

    at aginsun.mods.TaleOfKingdoms.CommonTickHandler.tickEnd(CommonTickHandler.java:51)

    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)

    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)

    at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:272)

    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:622)

    at bdo.q(IntegratedServer.java:110)

    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)

    at fy.run(SourceFile:856)

    A detailed walkthrough of the error, its code path and all known details is as follows:


    – System Details –


    Minecraft Version: 1.4.5

    Operating System: Windows 7 (amd64) version 6.1

    Java Version: 1.7.0_07, Oracle Corporation

    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

    Memory: 240054176 bytes (228 MB) / 525991936 bytes (501 MB) up to 954466304 bytes (910 MB)

    JVM Flags: 2 total; -Xms512m -Xmx1024m

    AABB Pool Size: 4569 (255864 bytes; 0 MB) allocated, 4486 (251216 bytes; 0 MB) used

    Suspicious classes: FML and Forge are installed

    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 7 mods loaded, 7 mods active

    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    Backpack [Backpack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale of Kingdoms V1.4.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    TaleOfKingdoms [Tale of Kingdoms] (Tale of Kingdoms V1.4.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    ThirstMod [Thirst Mod] (ThirstMod) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    Profiler Position: N/A (disabled)

    Vec3 Pool Size: 1473 (82488 bytes; 0 MB) allocated, 1301 (72856 bytes; 0 MB) used

    Player Count: 1 / 8; [iq['killerjdog51'/370, l='Tales of Kingdoms', x=78.82, y=80.00, z=322.55]]

    Type: Integrated Server (map_client.txt)

    Is Modded: Definitely; Client brand changed to ‘forge,fml’

    and heres the screen shot i took when i loged back in:

  • AAPSonicFan1

    hey, is it compatible with forge?? I have the version 4.2.5 installed and i have the 4.1.1 not installed

  • Alex Mercer

    Wheredo I put the full Kingdom Zip? at the minecraft.jar? or at the mods( still in WinRAR or already extracted?

    • antony prentice

      at the mods

      • sera

        where ais the mods folder though?

        • teitr28

          it’s in the .minecraft if not create 1

    • teitr28

      no where you put it in the mod’s folder and first you open it and drag copy to minecraft.jar and then go back to .minecraft and open mods folder and if you dont have 1 make 1 and put the archive in it


    how many teirs are there? i went to teir 3 and there isnt anything else but there is still an empty spot next to my tavern

    • Jake The Dog

      DO NOT DO TEIR 15 MAN DON’T!!!


    also i forgot to mention all my signs are blank i dont know if thats how its supposed to be or not but it seems like it

  • JCK

    The most vague and pathetic explanations ever! and it’s on every mod! every texture pack! “Oh unzip this, place it there, then delete this. Run minecraft and it will work.” wtf??? I FOLLOWED EVERY INSTRUCTION FOR MODLOADER, FORGE, 2 TEXTURE PACKS AND 4 MODS! WHAT IS THE ISSUE!? Nothing unzips, nor do I obtain the option to open anything with unarchiver. and the option to unzip and do what instructions say??? what buttons SPECIFICALLY AM I LOOKING FOR GUYS??? AGAIN VAGUE VAGUE VAGUE. THE VIDEOS ON YOUTUBE ARE REMEDIAL ALSO! and omg nothing installs or works on minecraft according to ANY INSTRUCTIONS on this website! I have a mac os x 10.6 snow leopard. Again I’ve Followed Instruction!

    • http://www.facebook.com/aaron.field.520 Aaron Field

      i would never un zip in minecraft.jar it always doesnt work only put in mods folder if you dont have a mods folder create a “mods” folder if it doesnt work ask for the mod to be modloader compatible other wise you will always crash minecraft hope this clears it up sry your having trouble i learned this the hard way

  • JCK

    I Also Do Not Have A Mods Folder.. Texture Pack Folder Doesn’t Respond.

  • SurferDude259foSFT

    everytime i leave the game and come back, it crashes with “ticking entity” error, and its caused by my defending units. is there any way to fix this?

  • Alex Hampton

    why does my progress towards being king reset after i completely exit out of minecraft then back in?

  • bountyhunter92

    what texture pack do you use

  • bountyhunter92

    how do you get it to work it wont do it for me. i have put the file into the .zip and into the mods folder and it still wont work

  • Minecraft Lover


    • thebrckmaster100

      just drag the mod loader containts in to minecraft.jar

  • e-kos

    can i also install the mod without modloader?

  • Affan

    how do u get the texture pack for this map

  • Ray Robitaile

    does this work on multieplayer

  • jmilton2000

    that installtion didn’t work

  • Arieana

    you have to use forge that’s what i use

  • minecraftperson

    It definitly does not work! I tried to get the starwars mod with modloader and it didnt work.

  • minecraft name killercam2010

    i wait a fn minuit and all it does is leave me where i was wtf!!!


    i use a mac is there any download???


    does x ray work with this mod?

  • guest

    every time i load a world my game crashes

  • jj

    none of the links are working to download the mod

  • aidenselby

    u go to the download links page

  • aidenselby

    it wont load and it wont close

  • Herobrine

    Only God Can Save You Now.



  • Herobrine

    I will get you.

  • Herobrine

    The Creator is as much of a devil as me. He made it so the minecraft windows would freeze and not turn off so you could not delete the mod.

  • Ponylover332

    … Are You really the real Herobrine